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Old Nov 11, 2009, 03:11 PM // 15:11   #161
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Originally Posted by Akaraxle View Post
Gotcha. See, my point was that it's usually us former "top players" (even though in my case I was just hanging about the top50 in the GWFC period) that complain about the old days, so it seems like we're a negligible vocal minority; but if a more casual player like you shares the exact same thoughts, then it must mean we haven't been hallucinating.
See, that's the problem. I'm not hardcore and I'm not softcore... at least when it comes to MMOs - single-player games, I'm pretty hardcore, playing games like Ninja Gaiden 2 and the likes of it.

But it seems like there is about 20% of people like me in the community, 5% are the PvPers from way back who still remember the minion factories and IWAY (the original one), and 75% are new people that only scream GIMME GIMME PVE PVE GIMME.

And no, you were not hallucinating. A.Net just sensed where the cash is (dunno how, what with the Factions tournament and so on) and invested in casual PvE players. Those that liked PvP either are bored now, retired or just quit the game.
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Old Nov 11, 2009, 03:39 PM // 15:39   #162
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Originally Posted by Abedeus View Post
You either got it later or are a liar. Or found a really, really good shop. I bought every chapter of GW for 130 PLN, that's a lot for one game, but then again it's quasi-MMO. But the expansion pack was for 100 PLN. 30 PLN less, but WoW's subscription fee is $15. I don't remember a time it was more than 60 PLN or less than 30 PLN. So you either paid 40 PLN less than I did or 70 PLN
Blaaaa... and even more blaaaaa

I said I don't remember how much I paid for EOTN, I don't remember because I don't care. I went to the game store and simply bought it
Only because you live in Poland (PLN, right?) and almost every game over there is overpriced doesn't mean EOTN's price was over the top

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TF2 - 20-50ms, now be quiet if you don't understand how it works.
FYI...... I'm perfectly aware of internet infrastructure in Poland so be kind and don't give me cr*p about GW lag
... Tak jak wspomnialem wczesniej gralem w UT przez dlugie lata i granie na niemieckich/holenderskich/angielskich serwerach w CB bylo absolutnym koszmarem...

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They don't have enough staff/they don't care to do maintainance. I think that there SHOULD be a maintainance, turn off half of the servers during USA's night hours, then the other half during Europe's night hours, just so people will still be able to play.
Have you played EVE so you know why they are doing the maintenance every 24hrs? Or you are just giving ideas out of nowhere?

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Yes, I'll love PvP where it's so gear-dependant, you must play a lot of PvE to be at least decent in PvP. You can't pass with normal gear, you must work for it. Also, you are mentioning WoW again.
What shall I mention.. ? Give me another non-WoW-MMORPG which can be compared with GW
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Old Nov 11, 2009, 03:57 PM // 15:57   #163
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Originally Posted by Test Me View Post
Really? No, come on! I mean how many times can you go through that story before you feel like puking? I love the freedom Prophecies has and judging by the number of fresh toons looking for runs to get to places, I'd say people love that too.
You have people running to Droknars at a low level to get max armor then demanding others to party them in Droknars so they can level up. All these happened even before NF/heroes.

I can understand the need to get max armor, but demanding to be partied with at level 5, in a level 20 area, is just stupid.

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Originally Posted by zwei2stein View Post
Look, most of their mistakes are very, VERY hard to 'fix' without redoing whole game. They are on budget and that shows.
And that is bad if you compare it to other MMOs who have better maintainance. Personally, I dont even mind a $15/month subscription if I can get the service quality that I want because it is quality that I am concerned about. Real content update is sorely lacking and has been this way in GW1 for a very long time now.

Somehow I doubt GW2 would be better maintained since after GW2 comes out for a while, they would be busy working on GW2.1 and then the next chapter and then the next....

People say, "oh ANet is just busy working on GW2 so I can understand why GW1 is poorly maintained". But if you think about it, that same excuse can be applied at ALL TIMES, since ANet would ALWAYS be working on a new chapter to keep their revenue flowing. In a transaction business model that they are now, when would they ever stop working on a new chapter to provide better maintainance for the current chapter? When would they ever feel a need to stop the flow of their business revenue while paying off salaries and overheads to keep the current game running?

Last edited by Daesu; Nov 11, 2009 at 04:19 PM // 16:19..
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Old Nov 11, 2009, 04:41 PM // 16:41   #164
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I'll definitely buy (pre-order) GW2. However, if there was 1 thing I would want changed, it would be Anet's elitizing-agenda with Guildwars. They expect you to find a group and just have fun. Real truth is, finding good groups with good communication is not easy. 99% of the time, after a run, or wipe, 1 or more members leave making the party fall apart. In ToA, it is virtually impossible to find a group which actually uses team work.

Most of us has guilds, but most of us don't have guilds that run UW often. If anyone says "then find a new guild" or "then learn to play", may I say shut up. It's no help and won't work (same with IRL with those average-joes who just say "live with it").

In Tyria, Cantha and Elona, almost all, if dare I not say ALL, mission outposts are empty. For many "new" players, this can be extremely frustrating. Even I, who has played for years, often resort to wiki. While wiki helps a bit, it's still a lot of trouble fighting with broken Hero AI.

That's about it.
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Old Nov 11, 2009, 04:42 PM // 16:42   #165
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Will Anet's Handling Of GW1 Dissuade You From GW2?
Nope. It sure won't.
I will continue to enjoy the rich graphics, (MORE so by looking at the GW2 trailers!)- character building, (Charr with a rack..rawr!),
and re-learning a new game, that will hopefully meet my every expectation.
I PLAY the game...I don't follow marketing shares, nor get butt hurt if my 'favorite' skill gets nerfed.(I miss you Splinter Weapon)
GW1 has it's issues, granted.
But it has no bearing on me wanting to play the next generation of GW.
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Old Nov 11, 2009, 04:48 PM // 16:48   #166
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the handling of GW1 is miles better than most other games out there. so no, the support given to GW1 is more than adequate in my opinion, and most certainly won't dissuade me from getting GW2 when it comes out.

the only wish i have GW2 is that anet hire some better people to manage the pvp aspects. i like linsey murdock well enough, and i commend her on the live team's efforts, but they frankly don't know the pvp game well enough to make good decisions on how to balance it.
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Old Nov 11, 2009, 04:54 PM // 16:54   #167
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Originally Posted by Abedeus View Post
I'm pretty hardcore, playing games like Ninja Gaiden 2 and the likes of it.
Ninja Gaiden 2 is a good game, with extremely good graphic. Do you ever upload your scores on live?
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Old Nov 11, 2009, 05:17 PM // 17:17   #168
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Originally Posted by Nereida Shoal View Post
Blaaaa... and even more blaaaaa

I said I don't remember how much I paid for EOTN, I don't remember because I don't care. I went to the game store and simply bought it
Only because you live in Poland (PLN, right?) and almost every game over there is overpriced doesn't mean EOTN's price was over the top
I know I remember that it was expensive for it's content. Polish games overpriced? Did you check the ratio? The only time 130 PLN was more than 50 USD was the summer a year ago, when 50 USD = 100 PLN. Right now 1 USD = 2.9 PLN, so our games are a lot cheaper.

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FYI...... I'm perfectly aware of internet infrastructure in Poland so be kind and don't give me cr*p about GW lag
... Tak jak wspomnialem wczesniej gralem w UT przez dlugie lata i granie na niemieckich/holenderskich/angielskich serwerach w CB bylo absolutnym koszmarem...
That's why I said that playing games was NEVER hard for me. I always have better net speed than most of the people I know. 8Mb right now. TF2, Quake Wars, CSS, Diablo 2. Never more than 100ms, yet there are times where I have 300-600ms here.

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Have you played EVE so you know why they are doing the maintenance every 24hrs? Or you are just giving ideas out of nowhere?
Probably to refresh everything and so on. Like they did with my favorite Neverwinter Nights servers every now and then.

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What shall I mention.. ? Give me another non-WoW-MMORPG which can be compared with GW
GW is hardly an MMO, but Perfect World is decent for a F2P, if I'm to believe. Also Ragnarok Online's PvP is great. Not 1 vs 1, of course, but sieges. Same with L2's sieges.
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Ninja Gaiden 2 is a good game, with extremely good graphic. Do you ever upload your scores on live?
No, it's my sister's Xbox. She and her husband bought it, forgot that they have 1 free month of online, then didn't want to pay for it. They don't play online anyway.
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Old Nov 11, 2009, 05:49 PM // 17:49   #169
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Originally Posted by Abedeus
but Perfect World is decent for a F2P, if I'm to believe
As a free to play, yes Perfect World is a pretty decent game but cannot be placed into a comparison with GW really. Having played both PW-MY (Malaysia) and PWI (International), it looks and plays very well (though the PK system is shot to pieces, grind is beyond grind and if you think lag is bad in GW, try this game lol).

Also, for those of you quoting that GW2 was not announced prior to GW:EN, GW2 was announced Mar 2007 (GW:EN came out late 2007).

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They don't have enough staff/they don't care to do maintainance. I think that there SHOULD be a maintainance, turn off half of the servers during USA's night hours, then the other half during Europe's night hours, just so people will still be able to play
Totally depends on how their servers/sites are setup/configured. Maintenance can be done daily on individual servers (automatically) while still maintaining the game (as you are alluding to). There is no need for someone to hand hold this process, only to be onhand/call for fix on fail. But that doesn't mean that a "site" set of servers has to be dropped, each "node" can be taken offline, maintained and brought back up again.

Which is how I would assume GW is done currently. The only time they have really taken the entire system down is for a number of critical security patches (be it Operating System or SQL Server), which had to be applied to the entire system.


Back to topic!

For what I have paid (8 games over 2 accounts, char slots and a couple of extra storage slots), this game has been unbelieveable value for money. And the technologies behind Guild Wars have given me something that has been stable for almost 100% of this time (yes, lag is a pain but anything played over the net will always be prone to this).
The game update mechanism is by far the most competant I have seen in a game (having just installed MW2 via Steam, this gave me a painful reminder!) and putting aside balances, skill changes and the likes - we have gotten a very, very stable and efficient product.

For what they have given me personally over this period, nothing will stop me from buying GW2 at all (well, maybe the missus but that's another story )
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Old Nov 11, 2009, 05:58 PM // 17:58   #170
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Originally Posted by Abedeus View Post
I know I remember that it was expensive for it's content. Polish games overpriced? Did you check the ratio? The only time 130 PLN was more than 50 USD was the summer a year ago, when 50 USD = 100 PLN. Right now 1 USD = 2.9 PLN, so our games are a lot cheaper.
Yes games in Poland are overpriced
I'm pretty familiar with Polish gaming market as I used to write stuff for your biggest game magazine (no need to mention the title, you know which one it is), I also had close relations with CD Project and Cenega
The only time games in Poland are cheaper is when they are localized for this specific market (read: When they translate the whole game so nobody else can play it). That's how it used to be and I don't think much changed
Even now, after almost 5 years, Prophecies are still cheaper (about 20%) at my place than the cheapest online retailer in Poland

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That's why I said that playing games was NEVER hard for me. I always have better net speed than most of the people I know. 8Mb right now. TF2, Quake Wars, CSS, Diablo 2. Never more than 100ms, yet there are times where I have 300-600ms here.
I encourage you to play CSS on American server based at Texas (USA) and tell me what's the ping ok? Then we can compare both games and their network efficiency

Quote:
GW is hardly an MMO, but Perfect World is decent for a F2P, if I'm to believe. Also Ragnarok Online's PvP is great. Not 1 vs 1, of course, but sieges. Same with L2's sieges.
I'm not interested in a non-RPG online games
L2? Oh please don't tell me you have Lineage 2 in mind. The one that doesn't have centralized community and most of the people play on illegal servers because they don't want to pay monthly fees. The one that... oh I could go on that one for some time. But you surely talk about different game right?
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Old Nov 11, 2009, 06:33 PM // 18:33   #171
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No, GW's whiny prudish cack waiving showboating over controlling holier than thou player base will though, and the fact that anet seems to listen to the player base rather than just making the game good the way they want to doesn't help either.

In short: no one really knows what they want, or the negative impacts of what it could bring, stop listening to us anet, that'll make the game better.
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Old Nov 11, 2009, 06:46 PM // 18:46   #172
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I'll be getting it for sure, based on the lore alone, since I am very into deep RPing in games. And the fact that it looks like it will be enjoyable (to me at least). As for people claiming its a WoW clone now, we'll have to wait and see, it's impossible to determine that based on the information that has been released thus far.
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Old Nov 11, 2009, 06:57 PM // 18:57   #173
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Originally Posted by IronSheik View Post
Judging by how GW1 got horribly abandoned due to the next game, who's to say it won't happen with GW2.

Not buying.
This 100% signed
Oh and fixed for you
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Old Nov 11, 2009, 07:12 PM // 19:12   #174
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You know what Anet is at the end of the day... The Peter Molyneux of MMO's. Their games aren't bad. There's a lot going for them. But promises will be broken. A lot. And you attach the internet to their games, which is inevitable, and a every broken promise becomes a mountain of outrage. So I wish they could just keep their creativity, but break less promises, and then things would be better between them and the fanbase, less flames on Guru between people criticizing and defending as well. Now they claim GW2 will be less complicated, and thus less complicated to balance you would think. But... the irony could be coming of more broken promises. So who knows. Anet is the company I always want to see do better, because they're like 80% of the way there of being revolutionary and superior to anything else, but then they stopped all the sudden, like the Halloween Quest. So only time will tell. If I do play GW2 though, I think I'll care less in general. Been too exhausting and pointless all the scraps people got into over GW1.
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Old Nov 11, 2009, 07:19 PM // 19:19   #175
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I am not sure. It all depends on my situation at that point. Let's be honest, $50 - $75 isn't going to kill anyone's budget, but, if I don't have the time to devote to playing the game, I probably won't get it. Here's hoping that I do have the time (I like to play seriously otherwise it isn't worth my time) so that I can see what ANet has been putting their efforts into.
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Old Nov 11, 2009, 07:37 PM // 19:37   #176
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Originally Posted by HawkofStorms View Post
I mean, really, it is one of the most stable MMOs I have every played. There has been downtime maintenance... what 4 times in the history of the game? That alone shows they are handling this game well.
- Well, 400ms ping, rubberbanding and disconnections are pretty bad, but at least they added the reconnect feature. The thing is, good features don't make the game good. The game is only as good as the worst mistake it has. For instance, why bother doing the advertised big number of dungeons if their layout and rewards offer little variation? I'd rather settle with one well-made dungeon per tileset. Think about it, this game has almost no depth.

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Originally Posted by HawkofStorms View Post
With all the complaining people give... at least this game doesn't crash all the time and is reliably stable, unlike most MMOs currently in the market.
- I still don't understand this argument. Perhaps 80% of the games released are nothing worth bothering. Each individual chooses what is best for him. I'll have to choose between Diablo III and Guild Wars II - I don't have time for both. I picked the original Guild Wars because it was the best option at that time, but now it looks like just another free-to-play MMO-grinder.
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Old Nov 11, 2009, 09:47 PM // 21:47   #177
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Well, I personally think Anet did a great job with GW1. I'll absolutely be buying GW2.
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Old Nov 11, 2009, 10:11 PM // 22:11   #178
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I will buy GW2, most likely the CE. I don't see any problem with how ArenaNet handles GW1. I am constantly surprised with new content and fixes on a four-year-old game. That they actually assigned a dedicated group to a game on which they were no longer focused, amazed me from the first announcement.

That the GW1 team gives us quick responses to most problems (Zaishen quest reward collection and no-hero guildhalls) shows me that GW is not a forgotten product. I am confident of the same level of support with GW2.
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Old Nov 11, 2009, 11:28 PM // 23:28   #179
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Originally Posted by Darcy View Post
I am constantly surprised with new content and fixes on a four-year-old game. That they actually assigned a dedicated group to a game on which they were no longer focused, amazed me from the first announcement.
From the way you phrased it, the game that you buy from them, would ALWAYS be the game that "they are no longer focused" on because they would ALWAYS be working on the NEXT version to keep their revenue flowing.

This means the quality of support for GW2, would be the SAME as what you currently get for GW1, AFTER GW2 is released. They would be working on GW3 or GW2.1, after GW2, and so on.

Remember that their revenue model is transaction based, not subscription based.

Last edited by Daesu; Nov 11, 2009 at 11:34 PM // 23:34..
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Old Nov 11, 2009, 11:36 PM // 23:36   #180
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Remember that their revenue model is transaction based, not subscription based.
If they added more content, I wouldn't mind a subscription.

One ought to remember that it's only free because its instanced.
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